I realised yesterday that I’ve been blindly purchasing Nintendo consoles on launch day for sixteen years now. More specifically this has been happening since the Nintendo GameCube came out back in May 2002. However the journey hasn’t always been smooth; I was flat-out disappointed with the Wii and the Wii U spend most of day one installing a system update. The newest addition is of course the Nintendo Switch, and the good news is that my initial impressions are really very positive. With that in mind I though I’d take a quick break from playing Zelda to write about why that is.
Last Sunday I went to EGX, the UK’s biggest videogame show. As someone who likes videogames quite a lot I enjoyed this chance to play all the ones that aren’t out yet, and after a few days recovering from all the free energy drinks I’m just about ready to recount my experience in full.
In twenty two years the Mario Kart series has changed surprisingly little. Sure, the 2014 entry carries with it the performance boost you’d expect from a console significantly more powerful than the Super Nintendo, but the structure is predictable and the mechanics are familiar. Yet Nintendo has innovated around the game’s core, and this along with the companies ‘better late than never’ approach to DLC helps deliver an experience that doesn’t reinvent the franchise, but does succeed in defining its best modern entry yet.
F-Zero is one of my favourite videogame series. Like both Mario and Zelda, this Nintendo masterpiece started as a 2D classic and successfully reinvented itself in 3D, transitioning well with the evolving videogame climate. But whilst the other two series include modern titles that live up to their heritage, it’s now been eleven years since the last F-Zero. Will Captain Falcon be returning any time soon? I’m hopeful, here’s why.
What’s everyone’s favourite version of Super Smash Bros.? Mine is Melee for the Nintendo GameCube, although the N64 original is a close second. The game was always well suited to the Cube’s smart controller design, and due to a distinct lack of buttons on the Wiimote this also became the optimum way to play its sequel, Brawl. For the newest game Nintendo have undeniably gone all out, and this includes the option to use the fan favourite controller with the Wii U for the first time. Today I’ve been doing just that, and will look at the items needed to enjoy new Smash Bros. the old school way.
With Halloween less than a week away I’m sure there’s only one thing on everyone’s mind; appropriate games for the occasion. This could be a terrifying horror game, an atmospheric Gothic adventure, or maybe just something with a giant pumpkin boss. Whatever you’re into there’s probably something for you in my list of Halloween recommendations.
Here in the UK today is the first birthday of Nintendo’s Wii U. Apparently not many people have bought the console, and I’ve heard this said like it’s a reason why not to own one. Personally, I’m glad that it hasn’t sold well, all the best consoles didn’t. I’d like to think that one day the Wii U will be remembered alongside the Dreamcast, GameCube and SEGA Saturn as one of the best videogame consoles ever made, so today let’s celebrate its first year of turmoil together.
Back in 2011, Deus Ex: Human Revolution was an impressive game with plenty of ambition. It mixed together elements from several different genres, and gave the player the ability to complete each level in a number of different ways. It mostly worked, but on reflection the game is also remembered for a few of its flaws. The Director’s Cut, originally a Wii U exclusive that ended up multi-platform, fixes the game’s most noted problems, adds all of the DLC content, and refines some of the mechanics. The result is a finely tuned version of a modern classic.
Whilst once a series with the force to rival Super Mario, Sonic’s fall from grace isn’t exactly new news. I still remember when the game now known as Sonic 2006 was being hailed as the title that would revive the blue hedgehog to his former glory. But this (obviously) never worked out, and since then we’ve had eight years of SEGA throwing a random assortment of ideas at a wall and seeing what sticks. Sonic Lost World might not epitomise the last few years worth of slow progress, but it’s not inherently broken, and is really quite fun to play.
There’s certainly a case for arguing that The Legend of Zelda: The Wind Waker is the best Zelda game ever made. Back in 2003 it was a bit of a dark horse for the series, although personally I never really understood why people had a problem with the game’s unique art direction. Still, everyone seemed to get over it, and the game has aged unbelievably well. This HD remake only makes a few small tweaks, but helps perfect an already brilliant experience that is just as enjoyable today as it was 10 years ago.