Dangan Ronpa is one of my favourite PSP games (full review here), and its story is both involving and thrilling. The strong source material works in favour of the anime retelling, and whilst Dangan Ronpa: The Animation may feel a little familiar, the combination of a superb narrative and impressive presentation is a difficult formula to beat.
In 2010 Heavy Rain rewrote the rules of how we could interact with a videogame, and Quantic Dream’s first title was a unique and thrilling adventure. Three years later and their next game, Beyond: Two Souls, has an even greater level of innovation, whilst also refining what came before it. The result is a polished, detailed experience that merges a gripping, cinematic story with original and involving gameplay.
Pokémon X & Y marks a notable step forwards for the series. After a few too many years perfecting an ageing formula, Game Freak has finally implemented the changes that many have been dying to see for a long time. It might not be the best Pokémon game ever made, but there’s enough here to warrant embarking on its familiar journey once again.
The Disgaea series includes some of the most complicated, lengthy, and downright crazy games the turn based strategy genre has ever seen. The formula itself has changed very little with every iteration, and it’s therefore no surprise that this latest entry in the series sticks firmly to its well tested mechanics. The result is a fun, yet familiar game.
In Dangan Ronpa a group of highschool students are forced to compete in an evil game where the only escape is murder. Sound familiar? Dangan Ronpa isn’t even the only ‘Battle Royale’ esque story I’ve reviewed this week, but it certainly has more than enough originality underneath it’s familiar surface. In fact, it’s borrowed elements are all executed perfectly, and Dangan Ronpa is so good that it largely exceeds that which it takes influence from.
It’s difficult to play Puppeteer and not notice the clear influence many other popular platforms have had on it. Whilst this isn’t a game lacking in identity, it is one that presents new ideas side by side with mechanics that will be exceptionally familiar to fans of the genre. Is Puppeteer the next Little Big Planet? It honestly could be.
I first played Gravity Rush when I imported it a few months before it’s Western release. Since then I’ve also familiarised myself with the English language version, and as a result have put quite a lot of hours into the game. This wasn’t time wasted, and there’s so much to love about Gravity Rush. Unfortunately there’s also a few things to hate, and the game’s levels of brilliance are at times matched by it’s levels of frustration.
I must admit that this is the first Kingdom Hearts game I’ve spent more than an hour with, and rarely do I ignore a series as prolific and well loved as this. As a newcomer I find the fact that this is both the ‘1.5 Remix’ as well as the ‘Final Mix’ to be a slightly odd concept, but apparently it’s the additional content which makes up the extra 0.5 worth of stuff. As well as the original, this package includes Kingdom Hearts Re:Chain of Memories (translation: remade version of the GBA game) and three hours of remastered cinematics from the DS game Kingdom hearts 358/2 Days. In total this is enough Kingdom Hearts for you to gorge yourself until you feel sick, and that’s probably exactly what will happen.