Review: The Legend of Zelda: Skyward Sword
Skyward Sword follows on Nintendo’s tradition of releasing an epic Zelda game in the twilight years of a console they appeared to have forgotten about. Two years on and I can say with certainty that this was the last great game for the Nintendo Wii, and it’s hopefully what the console will be remembered for, rather than the mass grave full of shovelware it had to climb out of to get here.
Review: Ouran High School Host Club
Ouran High School Host Club isn’t a perfect show, but it’s one that stuck with me more than most. The characters take priority over story, and the result is charming, hilarious, and inconsistent. It’s both original and unoriginal at the same time, but if you put the problems to one side you have an anime that is for the most part is a complete joy to watch.
Review: Gankutsuou: The Count of Monte Cristo
Gankutsuou is a modern retelling of a classic story. Adapted from Alexandre Dumas’ The Count of Monte Cristo, Gonzo’s 24 episode anime takes some fantastic source material and turns much of it on its head, whilst retaining most of the brilliance found in the French novel. The result is a visually spectacular anime with the thematic complexities of one of the greatest revenge stories ever told.
Review: Puppeteer
It’s difficult to play Puppeteer and not notice the clear influence many other popular platforms have had on it. Whilst this isn’t a game lacking in identity, it is one that presents new ideas side by side with mechanics that will be exceptionally familiar to fans of the genre. Is Puppeteer the next Little Big Planet? It honestly could be.
Review: Gravity Rush
I first played Gravity Rush when I imported it a few months before it’s Western release. Since then I’ve also familiarised myself with the English language version, and as a result have put quite a lot of hours into the game. This wasn’t time wasted, and there’s so much to love about Gravity Rush. Unfortunately there’s also a few things to hate, and the game’s levels of brilliance are at times matched by it’s levels of frustration.
Review: The Wonderful 101
Earlier this year I fell in love with two games. The first was Metal Gear Rising: Revengeance, a superb game despite it’s stupid title. The second, Vanquish, was originally released in 2010, although I had regrettably ignored it until a couple of months ago. Both these titles were made by Platinum Games, and this got me excited for their upcoming release; The Wonderful 101. It’s finally here, but sadly it’s not quite as wonderful as the title might suggest. Whilst certainly not a bad game, anyone use to the high quality experience Platinum Games usually deliver is likely to be disappointed.
This Week on Dracula’s Cave
It’s been just over two weeks since I started Dracula’s Cave and I want to thank everyone who’s been reading the stuff on it and helping make it a success! The next week looks to be one of the few final weeks before Christmas where there aren’t any big releases, so I’m going to use this time to try some new things. Firstly I’m going to add some more to the review section, and will be reviewing a mix of old and new games. Also the site is currently a little light on anime content, expect the first anime reviews to start this week too. Then with any luck, this time next week I might just be reviewing the new GTA game…. Until then, please enjoy your stay at Dracula’s Cave!
Review: Killzone: Mercenary
Killzone: Mercenary follows on from a long string of games that have unsuccessfully attempted to bring console quality gameplay to Sony’s PlayStation Vita. The first person shooter genre has become particularly notorious for failing to translate, and Nihilistic Software (who were responsible for a bad Resistance game and an even worse Call of Duty) are likely to have tainted the expectations of anyone who played either of these two titles. How does Killzone handle the downsize? In three words? Better than most.
Guide: How to Unlock the True Ending and Epilogue in Persona 4 Golden
Unlocking all the story content in Persona 4 Golden can be a minefield. One wrong move and you’ll be missing out on both additional story and gameplay. Problem is that if you start looking this kind of stuff up then it probably won’t be long before you’ve ruined the surprises, and you might still be confused about what exactly you need to do (especially as a lot of guides only cover the unlocks for the PS2 version of Persona 4). So here it is, a spoiler free guide that will make sure you get the most out of Persona 4: Golden on your first playthrough.







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