It’s easy to forget that Sonic Adventure was once an all-round hit. These days the 3D Sonic games are at worst seen as a collective mess, and at best still come up inferior to the 2D classics. Yet SEGA’s first attempt at transitioning dimensions was surprisingly competent, and Sonic Adventure largely succeeds at retaining the qualities that made the Mega Drive games so great. Just like before, the most fun you can have in Sonic’s Dreamcast debut involves running really, really fast in a straight line towards a giant loop-the-loop.
It’s 1990. Videogames are a $3 billion industry and Nintendo owns 90% of it. The other 10% is made up of wannabes that include SEGA, who in the next three years will transform themselves from obscurity into the market leader. This is the story of Console Wars, and Blake J Harris retells the greatest battle in videogame history in an exciting, detailed, and ever-so-slightly biased way.
Anyone following DC may be vaguely aware of the evolution of my SEGA collection, and in the past I’ve documented both my Mega Drive and Dreamcast buying sprees. Alongside the Saturn my collection was nearing completion, and finally this week I turned my attention to the one console that was notably absent; the Master System.
Whilst once a series with the force to rival Super Mario, Sonic’s fall from grace isn’t exactly new news. I still remember when the game now known as Sonic 2006 was being hailed as the title that would revive the blue hedgehog to his former glory. But this (obviously) never worked out, and since then we’ve had eight years of SEGA throwing a random assortment of ideas at a wall and seeing what sticks. Sonic Lost World might not epitomise the last few years worth of slow progress, but it’s not inherently broken, and is really quite fun to play.
I think people love videogames without even knowing why. They’re just great. What I love is how they manage to make things we wouldn’t do/have fun doing in real life enjoyable. Of course someone will try and tell you that Grand Theft Auto makes people want to kill each other, but if that’s the case does Super Mario make you want to take mushrooms and jump on turtles? What you’re actually doing in a videogame usually has very little to do with the enjoyment you are experiencing, and to try and demonstrate this here’s five games with different examples of the fun you can have in a videogame sewer.