Review: Shenmue
Back in 1999 Sega spent $47 million making Shenmue, and looking back this was arguably money well spent. It’s a shame we don’t currently see that amount of cash being funnelled into games that are equally ambitious and innovative, but Shenmue walks a dangerous line and I can see why others have been unwilling to follow. It’s too advanced for it’s own good, and because of this remains an utterly unique and compelling experience today.
This Week’s Purchase: SEGA Dreamcast
Last week I talked about my recently amassed collection of Mega Drives, and since then I’ve got my hands on another SEGA classic; The Dreamcast. Today I’ll be looking at SEGA’s final machine in detail, and discuss my own experience with this notorious games console.
This Week’s Purchase: Joytech TFT Colour Monitor for Nintendo GameCube
These days you don’t hear very much about the Joytech TFT Monitor, but I remember when this item first came out back in around 2003. At the time Joytech made two different screens specifically designed for the Nintendo GameCube, but of the two this one was notably superior, as well as harder to find. In fact, the shop I ordered it from (I think it was Argos) originally sent me the STN Monitor, and once this error was finally resolved I saw for myself the vast improvement in picture quality that the TFT delivers. It’s as true today as it was ten years ago that this is hands down the best portable monitor available for the GameCube, and it’s now even more difficult to acquire than it was back then.






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