With Halloween less than a week away I’m sure there’s only one thing on everyone’s mind; appropriate games for the occasion. This could be a terrifying horror game, an atmospheric Gothic adventure, or maybe just something with a giant pumpkin boss. Whatever you’re into there’s probably something for you in my list of Halloween recommendations.
A lot of the time the value of a retro game is directly related to its quality; there’s higher demand for good games so naturally they should cost more. However, there are other factors at play too, for example rarity and desirability. There’s even a few great games that didn’t sell too well, and now there are more than enough copies to go around. Today I’ve gathered ten of my favourite titles that are not only brilliant, but for a variety of reasons are completely worthless too.
Longtime DC readers might remember that I originally reviewed the import version of JoJo’s Bizarre Adventure: All Star Battle back in August last year. At the time I enjoyed it quite a lot, but certainly didn’t think it would be localised. Am I glad it did? Of course, but now its problems are clearer and it stands out as a game that isn’t for everyone.
The premise of Call of Duty: Ghosts is a lot like that of 24 Season 6; the calamity isn’t prevented, the nuke goes off, and a load of people are blown up, although in the case of Ghosts it’s technically a giant space laser used to fry California. Think the Hammer of Dawn but bigger and you’re halfway there. Infinity Ward’s latest game combines a grim future with familiar gameplay, and takes the series in an interesting, if slightly confused, new direction.
Assassin’s Creed IV is the fifth Assassin’s Creed game in five years, pretty crazy right? But whilst some of the past entries gained notoriety for offering little variation in character and setting, Black Flag takes to the seas with astounding ambition, and proves to be as much of a step forward for the series as Assassin’s Creed III was last year. This latest title removes a few of the previous game’s most notable flaws, keeps a few, and adds a couple of new ones, all whilst retaining the signature Assassin’s Creed gameplay.
Sequels can be a tricky business, although you wouldn’t think so from 2011’s Batman: Arkham City, the poster child for how to make a perfect follow up. But by successfully expanding upon the first game in a meaningful way, it also asked a very tricky question; what now? Progress must surely hit a brick wall eventually, and the whole ‘prequel’ angle may have been the first clue that ideas were running low. That and the fact that Rocksteady’s Batman baby had been snatched away from them and given to Warner Brothers to raise. Perhaps it’s no surprise that Batman: Arkham Origins is a fairly troubled child.
In 2010 Heavy Rain rewrote the rules of how we could interact with a videogame, and Quantic Dream’s first title was a unique and thrilling adventure. Three years later and their next game, Beyond: Two Souls, has an even greater level of innovation, whilst also refining what came before it. The result is a polished, detailed experience that merges a gripping, cinematic story with original and involving gameplay.
The Disgaea series includes some of the most complicated, lengthy, and downright crazy games the turn based strategy genre has ever seen. The formula itself has changed very little with every iteration, and it’s therefore no surprise that this latest entry in the series sticks firmly to its well tested mechanics. The result is a fun, yet familiar game.