Retro Review: F-Zero GX
F-Zero GX was developed by the video game equivalent of a supergroup. Ten years previously the idea of Mario and Sonic developers joining forces to create the fastest and most intense racing game ever made would have been considered about as likely as Sony and Microsoft teaming up today to end world poverty. Oh, and Namco were along for the ride too. The collective genius of these insanely talented people resulted in a unique and masterful game, and twelve years later it’s still at the top of its genre.
F-Zero: When will Captain Falcon return?
F-Zero is one of my favourite videogame series. Like both Mario and Zelda, this Nintendo masterpiece started as a 2D classic and successfully reinvented itself in 3D, transitioning well with the evolving videogame climate. But whilst the other two series include modern titles that live up to their heritage, it’s now been eleven years since the last F-Zero. Will Captain Falcon be returning any time soon? I’m hopeful, here’s why.
This Week’s Purchase: Super Smash Bros. (for Wii U) with adapter + GameCube Controller
What’s everyone’s favourite version of Super Smash Bros.? Mine is Melee for the Nintendo GameCube, although the N64 original is a close second. The game was always well suited to the Cube’s smart controller design, and due to a distinct lack of buttons on the Wiimote this also became the optimum way to play its sequel, Brawl. For the newest game Nintendo have undeniably gone all out, and this includes the option to use the fan favourite controller with the Wii U for the first time. Today I’ve been doing just that, and will look at the items needed to enjoy new Smash Bros. the old school way.
13 games to play this Halloween
With Halloween less than a week away I’m sure there’s only one thing on everyone’s mind; appropriate games for the occasion. This could be a terrifying horror game, an atmospheric Gothic adventure, or maybe just something with a giant pumpkin boss. Whatever you’re into there’s probably something for you in my list of Halloween recommendations.
This Week’s Purchase: Sakura Wars Pink Dreamcast Controller
So this is what a slow news day looks like at Dracula’s Cave. Usually I’m talking about an entire console or something, but today all I’ve got to show is a single controller. And to make matters worse I didn’t even buy it this week, I bought it two weeks ago but had to wait ages for it to ship from Japan. Still, it’s a pretty awesome controller (it is pink after all) and marks a good opportunity for me to show off a few other items from my collection. Please enjoy this look at some of my rare, collectible, and downright strange controllers.
Review: The Legend of Zelda: The Wind Waker HD
There’s certainly a case for arguing that The Legend of Zelda: The Wind Waker is the best Zelda game ever made. Back in 2003 it was a bit of a dark horse for the series, although personally I never really understood why people had a problem with the game’s unique art direction. Still, everyone seemed to get over it, and the game has aged unbelievably well. This HD remake only makes a few small tweaks, but helps perfect an already brilliant experience that is just as enjoyable today as it was 10 years ago.
This Week’s Purchase: The Legend of Zelda: The Wind Waker HD Limited Ganondorf Edition
I’m usually not a sucker for these ‘Limited Edition’ boxes, but who can resist when it comes to The Legend of Zelda? I was such a huge fan of Wind Waker on GameCube that I really had no choice other than to get the premium version of the remake. So exactly is inside this exciting looking box? Read on to find out.
Review: The Legend of Zelda: Skyward Sword
Skyward Sword follows on Nintendo’s tradition of releasing an epic Zelda game in the twilight years of a console they appeared to have forgotten about. Two years on and I can say with certainty that this was the last great game for the Nintendo Wii, and it’s hopefully what the console will be remembered for, rather than the mass grave full of shovelware it had to climb out of to get here.
This Week’s Purchase: Joytech TFT Colour Monitor for Nintendo GameCube
These days you don’t hear very much about the Joytech TFT Monitor, but I remember when this item first came out back in around 2003. At the time Joytech made two different screens specifically designed for the Nintendo GameCube, but of the two this one was notably superior, as well as harder to find. In fact, the shop I ordered it from (I think it was Argos) originally sent me the STN Monitor, and once this error was finally resolved I saw for myself the vast improvement in picture quality that the TFT delivers. It’s as true today as it was ten years ago that this is hands down the best portable monitor available for the GameCube, and it’s now even more difficult to acquire than it was back then.