Prior to its release I’ll admit I was actually pretty excited for Rise of The Tomb Raider. Its predecessor, Tomb Raider (2013), was a great game, but also one with the potential to be expanded into an exceptional one. Unfortunately delivering meaningful progression is hard, and whilst Lara makes the same right moves she did last time, she also gets caught in a few traps when exploring the dangerous tomb of sequel making.
Did Tomb Raider really need a ‘Definitive Edition’? This was my first thought upon announcement, but I went out and bought it, so maybe it did. “But what makes this version ‘Definitive’?”, I hear you ask. Well Lara has a nicer face and a better ponytail, that’s what makes it definitive.