It took forever to arrive, but the PS Vita Slim I purchased some time back in November is finally here. I must admit I was at first a little skeptical of Sony’s redesign, I mean it’s a bit thiner and the back is green, that’s about all that’s changed, right? But now I’ve got hold of it I’m pretty impressed, and this Japanese exclusive is a clear improvement on the original Vita in just about every way.
Was I the only person who saw this fighting game crossover coming? I mean if we can have Mario and Sonic at the Olympic Games then we can have Street Fighter X Tekken. Still, you’ll only be playing five minutes before realising that this Capcom developed game is essentially Street Fighter IV with Tekken characters, and we’ll have to wait until next year to see Namco’s take on the series.
I first played Gravity Rush when I imported it a few months before it’s Western release. Since then I’ve also familiarised myself with the English language version, and as a result have put quite a lot of hours into the game. This wasn’t time wasted, and there’s so much to love about Gravity Rush. Unfortunately there’s also a few things to hate, and the game’s levels of brilliance are at times matched by it’s levels of frustration.
Killzone: Mercenary follows on from a long string of games that have unsuccessfully attempted to bring console quality gameplay to Sony’s PlayStation Vita. The first person shooter genre has become particularly notorious for failing to translate, and Nihilistic Software (who were responsible for a bad Resistance game and an even worse Call of Duty) are likely to have tainted the expectations of anyone who played either of these two titles. How does Killzone handle the downsize? In three words? Better than most.
Unlocking all the story content in Persona 4 Golden can be a minefield. One wrong move and you’ll be missing out on both additional story and gameplay. Problem is that if you start looking this kind of stuff up then it probably won’t be long before you’ve ruined the surprises, and you might still be confused about what exactly you need to do (especially as a lot of guides only cover the unlocks for the PS2 version of Persona 4). So here it is, a spoiler free guide that will make sure you get the most out of Persona 4: Golden on your first playthrough.
When the PSP Go first came out in 2009 a lot of people (myself included) didn’t take the console too seriously. In fact, its lack of UMD tray and reliance on the PSN meant I had little interest in what is now dark horse of the PSP family. But a few years later I’ve decided to give it a go (awesome pun intended), and for £50 picked one up, boxed in good condition. Today I’m going to look at the pros and cons of the system, and ask if in 2013 this shiny misfit of a PSP is now an underrated classic?