A lot of the time the value of a retro game is directly related to its quality; there’s higher demand for good games so naturally they should cost more. However, there are other factors at play too, for example rarity and desirability. There’s even a few great games that didn’t sell too well, and now there are more than enough copies to go around. Today I’ve gathered ten of my favourite titles that are not only brilliant, but for a variety of reasons are completely worthless too.
This week I purchased a rather strange looking device; the Namco neGcon controller. Characterised by the large swivel mechanism in its centre, this PlayStation accessory was originally created to allow for full analogue control in Namco’s console port of the game Ridge Racer. Today it can be used with a wide selection of classic PlayStation racers, and I’ll be taking a look at its functionality, as well as some of these titles, in full detail below.
Do you like obscure tactical RPG games from the 1990s that were never released outside of Japan? Probably not, but Langrisser IV’s appeal isn’t as limited as you might think. From start to finish this is an epic and engrossing adventure, and one I’m surprised hasn’t appeared on more ‘hidden gems’ lists. Welcome to the world of Langrisser.
It’s been a busy couple of weeks, and I haven’t been writing as much as I’d have liked to. Still, Christmas is over, and now it’s back to me doing the one thing I enjoy more than actually playing videogames; talking about them. This week I’ve finally got my hands on the PlayStation 4, and will be sharing some early impressions, opinions, and advice for potential buyers.
Assassin’s Creed IV is the fifth Assassin’s Creed game in five years, pretty crazy right? But whilst some of the past entries gained notoriety for offering little variation in character and setting, Black Flag takes to the seas with astounding ambition, and proves to be as much of a step forward for the series as Assassin’s Creed III was last year. This latest title removes a few of the previous game’s most notable flaws, keeps a few, and adds a couple of new ones, all whilst retaining the signature Assassin’s Creed gameplay.
In 2010 Heavy Rain rewrote the rules of how we could interact with a videogame, and Quantic Dream’s first title was a unique and thrilling adventure. Three years later and their next game, Beyond: Two Souls, has an even greater level of innovation, whilst also refining what came before it. The result is a polished, detailed experience that merges a gripping, cinematic story with original and involving gameplay.
Was I the only person who saw this fighting game crossover coming? I mean if we can have Mario and Sonic at the Olympic Games then we can have Street Fighter X Tekken. Still, you’ll only be playing five minutes before realising that this Capcom developed game is essentially Street Fighter IV with Tekken characters, and we’ll have to wait until next year to see Namco’s take on the series.
I must admit that this is the first Kingdom Hearts game I’ve spent more than an hour with, and rarely do I ignore a series as prolific and well loved as this. As a newcomer I find the fact that this is both the ‘1.5 Remix’ as well as the ‘Final Mix’ to be a slightly odd concept, but apparently it’s the additional content which makes up the extra 0.5 worth of stuff. As well as the original, this package includes Kingdom Hearts Re:Chain of Memories (translation: remade version of the GBA game) and three hours of remastered cinematics from the DS game Kingdom hearts 358/2 Days. In total this is enough Kingdom Hearts for you to gorge yourself until you feel sick, and that’s probably exactly what will happen.