It’s 1990. Videogames are a $3 billion industry and Nintendo owns 90% of it. The other 10% is made up of wannabes that include SEGA, who in the next three years will transform themselves from obscurity into the market leader. This is the story of Console Wars, and Blake J Harris retells the greatest battle in videogame history in an exciting, detailed, and ever-so-slightly biased way.
It’s been a busy couple of weeks, and I haven’t been writing as much as I’d have liked to. Still, Christmas is over, and now it’s back to me doing the one thing I enjoy more than actually playing videogames; talking about them. This week I’ve finally got my hands on the PlayStation 4, and will be sharing some early impressions, opinions, and advice for potential buyers.
This week I spent a little more than I usually do on videogames, and I usually spend quite a lot. I’m not going to try and justify the Xbox One’s enormous price tag, but hey, if you’re planning to play Xbox games in the next seven years then you’ll need one of these machines, so why not get it now? ‘Day One’ has certainly been an exciting day, and before it’s over I’m going to share some early impressions of Microsoft’s new console, as well as a few of it’s games.
In 2010 Heavy Rain rewrote the rules of how we could interact with a videogame, and Quantic Dream’s first title was a unique and thrilling adventure. Three years later and their next game, Beyond: Two Souls, has an even greater level of innovation, whilst also refining what came before it. The result is a polished, detailed experience that merges a gripping, cinematic story with original and involving gameplay.
Are you looking for a game that’s like Dragon’s Crown but makes no sense because it’s entirely in Japanese? If this is the case then Arcadias no Ikusahime might actually appeal to you, but otherwise the language barrier could be a problem. So is it worth trawling through incomprehensible menus and tutorials to reach the action underneath? Arcadias no Ikusahime isn’t a terrible game, but the short answer is probably not.
I think people love videogames without even knowing why. They’re just great. What I love is how they manage to make things we wouldn’t do/have fun doing in real life enjoyable. Of course someone will try and tell you that Grand Theft Auto makes people want to kill each other, but if that’s the case does Super Mario make you want to take mushrooms and jump on turtles? What you’re actually doing in a videogame usually has very little to do with the enjoyment you are experiencing, and to try and demonstrate this here’s five games with different examples of the fun you can have in a videogame sewer.
It’s difficult to play Puppeteer and not notice the clear influence many other popular platforms have had on it. Whilst this isn’t a game lacking in identity, it is one that presents new ideas side by side with mechanics that will be exceptionally familiar to fans of the genre. Is Puppeteer the next Little Big Planet? It honestly could be.
Unlocking all the story content in Persona 4 Golden can be a minefield. One wrong move and you’ll be missing out on both additional story and gameplay. Problem is that if you start looking this kind of stuff up then it probably won’t be long before you’ve ruined the surprises, and you might still be confused about what exactly you need to do (especially as a lot of guides only cover the unlocks for the PS2 version of Persona 4). So here it is, a spoiler free guide that will make sure you get the most out of Persona 4: Golden on your first playthrough.
I’m not sure exactly why I was excited for Lost Planet 3. Maybe after the fairly disappointing Dead Space 3 I was looking forward to a game that took the whole ‘survival on an ice planet’ concept and explored it to it’s full potential. But after 2 fairly different yet equally mediocre titles, the Lost Planet series returns for the third time (seriously, who other than me is buying these games?) and the result is a strange game that’s certainly different to what came before it but, you guessed it, still mediocre.