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Review: Redout

redout_titleA strange thing is currently happening to one of my all-time favourite genres. Wipeout is no more, there hasn’t been a F-Zero game in over a decade, and Rollcage II came out in 1996 – the future of the futuristic racer is now a race between new IPs. Redout is the game that’s taken an early lead, and although heavily influenced by the aforementioned titles, it also throws some compelling new ideas into the mix.

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