Review: Metal Gear Solid V: The Phantom Pain
There are certain things you can expect from a Metal Gear Solid game, or at least I thought you could until now. Five games in and many of the conventions that have defined Heido Kjoima’s iconic series are notably different in his latest title. But different doesn’t mean bad – and the focus on sharp mechanics and unique open world missions creates an astoundingly deep, involving experience with plenty of immersive new traits.
Review: Metal Gear Solid V: Ground Zeroes
Does anyone remember a game called Zone of The Enders? Released back in 2001, it saw good sales thanks to the inclusion of a demo for Metal Gear Solid 2: Sons of Liberty. Ground Zeroes is quite a lot like Zone of The Enders. That is if you removed pretty much everything Z.O.E is composed of. Remove it all and what’s left is a demo for a Metal Gear Solid game, just like Ground Zeroes.
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