Muramasa Rebirth is one of the nicest looking games on the PlayStation Vita. It’s also a hell of a lot of fun to play, and with its additional DLC there’s an awful lot to see and do. As well as the original, adapted from the 2009 Wii game ‘Muramasa: The Demon Blade’, Vita owners have been treated with four smaller stories that make up the Genroku Legends. After a slow release schedule the full package is finally here, and today I’ll be reviewing the complete version of Muramasa Rebirth.
Unlocking all accessories in Muramasa Rebirth can be one of the game’s more difficult challenges to keep track of. In total there are 55 to collect, and they are found all over the game’s world. If you’re trying to collect them all, or are simply looking for one in particular, then hopefully this list I’ve compiled will help.
Completing everything in Muramasa Rebirth can be a little confusing, but mainly because the order in which the game’s post-completion tasks should be tackled in isn’t always clear. Once you’re done with the main story there’s still a lot to see and do, so here’s a spoiler-free guide for anyone who wants to make sure they get the most out of the game.
Caves of Evil make up a large piece of Muramasa Rebirth’s post-completion content. Fighting your way through these ‘challenge rooms’ is certainly fun, but working out the order to face them in isn’t. That’s where this list comes in, and I’ve arranged the caves by recommended level and marked out their locations, so you’ll know where to find them, and how to face them in order of difficulty. I’ve also noted which of the later Caves unlock new swords to help you unlock all 108, as well as the final ending.
In Muramasa Rebirth the real fun begins once you’ve seen the game’s end credits for the first time. This is also where the real challenge starts. I’ve put together a full guide detailing what you can (and should) do next that can be viewed here, but you’ll also want to know how to do it. Read on for pro tips as well as advice for the game’s toughest bosses.